Oblivion battling to toenail 60 fps on my RTX 5090 was out my 2025 bingo card, however without framework gen Oblivion Remastered’s leading arrangements bring the card to its knees-Latest New 2025

Currently, I did not prepare for Oblivion to be the game that brought my Nvidia RTX 5090 to its knees in 2025, yet that’s kinda what Oblivion Remastered has really done. When I at first checked out the system needs my preliminary ideas were ‘oh, that behaves, it’s not a source hog that will absolutely feed on every area CUDA core or determine system you toss at it.’ Relaxing right below currently, with the RTX 5090 going for 99 % whole lots and rarely scuffing 60 fps outdoors globe beyond the Imperial City, I’m 2 nd presuming myself.
What I will certainly state is this is birthed of my just starting into the computer game, slapping every slider, from view range to hair quality, roughly Ultra– consisting of Tools Lumen RT, certainly– but to acquire a somewhat comfy framework price I have actually had to make it possible for both DLSS and Framework Generation. Undoubtedly since I’m an Nvidia apologist.
Still, I was surprised to only be knocking on the door of 60 fps once I would definitely got away the smelly Picard-infested drains and arised right into larger Cyrodiil. This is just one of the most effective graphics card of today, running just in a pseudo 4 K setting considering that I’m upscaling and actually simply running the game at a much reduced res.
I honestly had not been expecting that Oblivion Remastered would certainly be a game that actually required Structure Generation to obtain the sort of framework rates I have really become acquainted with with the RTX 5090 However it is 2025 and it seems like every brand-new video game is including the terms that upscaling and now frame gen are nearly requisite for the leading configurations.
Stick fundamental 2 x Framework Generation on and I can take a break, identifying that I’m getting three-way number framework rates. Although Nvidia’s extremely own Frameview and overlay tracking software application do not seem to evaluate the generated frameworks, insisting that I was still enduring around the 60 -70 fps note. That had me in the beginning thinking that FG was supplying me virtually absolutely nothing, and had me instead concerned for the numerous bucks well worth of GPU silicon having a hard time away under the Senior Scrolls lots.
Thankfully both Rivatuner and Oblivion Remastered’s own fps display screens were revealing the similar greater framework rate, which seems a great deal more redolent of the real performance you would expect from including some additional structure smoothing benefits. Though it is worthy of keeping in mind that Rivatuner can be a bit great when it entails the 1 % Reduced metrics.
I have the ability to press that basic frame rate roughly around the 170– 200 fps keep in mind using the DLSS Override attribute of the Nvidia Application and making it possible for 4 x Multi Structure Gen– and it up until now looks alright– nonetheless absolutely requiring to make use of RTX Blackwell ‘s one trendy technique to get greater framework prices and constantly nail a three-way figure framework rate is truly something.
Without upscaling or Structure Generation, I’m draw back to an indigenous 4 K experience of around the 50 fps mark, and despite having DLSS allowed I’m often dropping down listed below 60 fps in the outdoors areas.
That clearly alterations within, with a much more marginal view range and the video game engine requiring to do far much less graphically intensive work. With 4 x MFG I’m all of a sudden hitting a spirituous 200 + fps in those dark hallways.
But still, it interests me that when you go not so major with the in-game graphics setups in Oblivion Remastered that even the RTX 5090 will certainly have a hard time. Thankfully, it’s still a PC game with the bones of OG Oblivion at its heart, so there are myriad techniques to bump up the framework price, whether that’s purely by stepping back the complete setups a touch, or being added aggressive in the upscaling level you’re going for. And if you have in fact somehow handled to bag on your own an RTX 50 -collection GPU you reach use Framework Generation in all its forms, too.
You might likewise do what I did the extremely first time I played the original Oblivion back in 2006 and merely run it in a tiny home window on your 14 -inch CRT monitor, y’ recognize, just to eject a playable structure price. My old GeForce 6600 LE truly did not manage that video game …